Demons of Asteborg
Demons Of Asteborg is a new original title for the SEGA Mega Drive / Genesis which will be released both as a physical cartridge for this console and as a downloadable ROM for emulators and flash cards.
It is a platform-based game with some metroidvania elements inspired by a lot of other Mega Drive / Genesis titles like Ghouls’n Ghosts, Castlevania, Mickey Mania, Space Harrier or Panzer Dragoon.
Factsheet
Genre : 2D platformer Metroidvania
Platforms : SEGA Megadrive / Genesis, Nintendo Switch, Steam
Release : Coming in September 2020
The Game
My Role :
Layout of the different Level's Zones by using the character's metrics.
Design different gameplay elements like obstacles.
Build the level with an internal tool and a layout tool.
Iterating my level design after managing Playtests.
Bug tracking in the level and QA testing of the game.
Write documentations for the development team.
Helping on game design mechanics and narrative design.
What I learned/improved
Balance the difficulty of the level zones thanks to playtests and feedbacks.
Level Flow and Pacing.
How to operate a real production.
Work with the other poles of production (Art, Programmation especially).
Programmation and design constraints that C language and megadrive could create.
How to work in team and alone with social distance.
Report bugs effectively.