OVERDUE
“student experience” tabletop game simulation!
Overdue is a coop game where the players must survive against many obstacles and enemies sent by the diabolical game master coming straight out of Dungeon and Dragons. Create teams of 2 to 4 students and choose your video game discipline in order to submit your homework before the deadline, and don't forget your performance will be graded!
Factsheet
Genre : multiplayer “coopetition” online/ party game
Platforms : PC (with controller)
Release : Mai 2022
The game
My Role :
Game designer: create game mechanics
Level Designer: Create and Build the level with Unity.
Bug tracking and QA testing.
Write documentation for the team.
Narrative designer: create the “lore” and make sure it is translated in the character’s animation, background’s look, ....
Narrative designer: write dialogue for the character.
What I learned/improved
How to work as the only designer of the team.
How to do an online systemic game.
Work with the other poles of production (Art, Programmation).
How to follow and use production planning.
Report bugs effectively.
Translate narration in another way than dialogue.
Work with unity.